Failing In So Many Ways

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Liang Nuren – Failing In So Many Ways

DAU Decomp

So I was recently chatting with @AngryFacing on Twitter about whether or not it’s worth supporting IOS4 anymore.  I told him I was pretty sure the IOS4 rate is very low and obtained permission from a VP at my studio to publish some (anonymized) numbers for a couple of our games.  Here’s what I found (model map from http://theiphonewiki.com/wiki/Models)

Game 1

       period        |  os   | pct  
---------------------+-------+------
 2013-07-01 00:00:00 | iOS 6 | 0.91
 2013-07-01 00:00:00 | iOS 5 | 0.08
 2013-07-01 00:00:00 | iOS 7 | 0.00
 2013-07-01 00:00:00 | iOS 4 | 0.00

       period        |    name    | pct  
---------------------+------------+------
 2013-07-01 00:00:00 | iPad 2     | 0.22
 2013-07-01 00:00:00 | iPhone 4   | 0.19
 2013-07-01 00:00:00 | iPhone 4S  | 0.14
 2013-07-01 00:00:00 | iPhone 5   | 0.12
 2013-07-01 00:00:00 | iPad 3     | 0.09
 2013-07-01 00:00:00 | iPad Mini  | 0.07
 2013-07-01 00:00:00 | iPad 4     | 0.07
 2013-07-01 00:00:00 | iPad 1G    | 0.02
 2013-07-01 00:00:00 | iPhone 3GS | 0.00

Game 2:

       period        |   os   | pct  
---------------------+--------+------
 2013-07-01 00:00:00 | iOS 6  | 0.90
 2013-07-01 00:00:00 | iOS 5  | 0.09
 2013-07-01 00:00:00 | iOS 7  | 0.00

       period        |    name    | pct  
---------------------+------------+------
 2013-07-01 00:00:00 | iPad 2     | 0.25
 2013-07-01 00:00:00 | iPhone 4   | 0.21
 2013-07-01 00:00:00 | iPhone 5   | 0.14
 2013-07-01 00:00:00 | iPhone 4S  | 0.13
 2013-07-01 00:00:00 | iPad 3     | 0.10
 2013-07-01 00:00:00 | iPad Mini  | 0.08
 2013-07-01 00:00:00 | iPad 4     | 0.08
 2013-07-01 00:00:00 | iPad 1G    | 0.00
 2013-07-01 00:00:00 | iPhone 3GS | 0.00

Game 3:

       period        |  os   | pct  
---------------------+-------+------
 2013-07-01 00:00:00 | iOS 6 | 0.94
 2013-07-01 00:00:00 | iOS 5 | 0.04
 2013-07-01 00:00:00 | iOS 7 | 0.00

       period        |    name    | pct  
---------------------+------------+------
 2013-07-01 00:00:00 | iPad 2     | 0.24
 2013-07-01 00:00:00 | iPhone 4   | 0.24
 2013-07-01 00:00:00 | iPhone 4S  | 0.19
 2013-07-01 00:00:00 | iPhone 5   | 0.16
 2013-07-01 00:00:00 | iPad 3     | 0.09
 2013-07-01 00:00:00 | iPad 4     | 0.07
 2013-07-01 00:00:00 | iPad Mini  | 0.04
 2013-07-01 00:00:00 | iPhone 3GS | 0.00
 2013-07-01 00:00:00 | iPad 1G    | 0.00

Filed under: Game Design, Software Development